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- Armed Forces of the G.A | Adventures Of Phox
Antonianships is a form of government within the Adventures of Phox verse. The Armed forces of the G.A The armed forces of the Galactic Antonian refers to the various military branches that make up their defensive and offensive capabilities. The branches of the G.A Armed Forces are as follows: The Galactic Interstellar Navy (G.I.N) The Interstellar Marine Corps (I.M.C) Terrestrial Navy (G.T.N) The Army ( Pictures pending ) ( Pictures pending ) ( Pictures pending ) Strategy used by the combined Arms of the G.A The tactics used by the G.A steadily advanced to a perfected, combined arms, warfare. The Army closely coordinates it's actions with the Interstellar Navy and the Marine Corps. Most enemy planets initially are protected by vast shield networks making it impossible to begin ground assaults without first space threats, and defenses, cut down. Terrestrial Combat In order to breach a planet protected by current or 6th generation shields, precise orbital strikes must first weaken areas of the shield with focus fire. Once a breach is developed, it is up to the Army and smaller space craft air wings to secure the atmosphere of the breached area. This maneuver is called Funneling, and it was used only once which was during the Yazar Succession war. In order to secure a Breach, the Army must install their own shield barrier to make the gains on the ground defensible and deny the defensive shields access to that portion of the atmosphere. Casualties for such operations can mount heavily especially if the shields being fielded by the enemy are state of the art allowing their artillery to shoot through the protected side onto the attacker. Air sorties, air defense, and space craft can alleviate enemy fire by attempting to expand the breach in the defense shield drawing enemy fire. G.A intelligence agency can also assist with cyber warfare on electronic systems and enemy radars prior to an assault. Once a large area is secured on a hostile world, large equipment is moved in with the assistance of Space Engineering brigades. Ocean fairing ships from the Terrestrial Navy are deployed. Electronic warfare systems are brought onto the planet's surface to increase the strength of their effectiveness. Espionage groups are able to increase in number of operations behind enemy lines destabilizing logistics and also sewing Space combat For combat in deep space, the G.A uses what is called 'Third Dimensional Warfare.' Battle-stations equipped with large scaled shields are used to control the maneuverable space by projecting shields. Due to space not having any confines where vessels can traverse, it is advisable to create a defensive or offensive line in a spherical shape. Dueling fleets would then proceed to attack the enemy force from all directions or focus on certain axis to achieve the upper hand. Typically the fleets with the most carriers, battle-stations, and battleships, come out as the victor. But occasionally with superior tactics smaller fleets can properly fend off a larger force using Third Dimensional Warfare. If an aggressive force attacks on a two denominational axis, that force will be enveloped quickly from the northern and southern axis of the defending fleet. The Antonian spy program is also very useful in space warfare. Small, hard to detect, craft collecting valuable data from enemy space-ways. Before any combat is initiated, if possible before a defense, the G.A ensures it has the most up to date information from its' enemy. (Diagrams showcasing these tactics in space will be provided in due time) Interstellar Navy The back bone of all branches is the G.I.N. Expanding protective positions across the Entire Antonian, the number of personnel operating within the Interstellar Navy, during peace time, averages to at least 500,000 - 800,000. Most weaponry allows the G.I.N to cover expanses of space with highly advanced technology. During a wartime scenario, the G.I.N can swell to millions of personnel. Both men and women are allowed to serve in the Navies of the Antonian, and unless faced with a dangerous threat, drafts are not often used for both the G.I.N, and G.T.N. Forming in the year 14822 CE, the G.I.N fielded the left over war equipment from the Golden Empire, and abandoned vessels of the Torkas Empire. It did not take long however for the newly formed Antonian to create their own warships. Spear headed by humanity's best scientist and engineers, battleships and heavy cruisers dominated any space engagement with a foreign adversary seeking to retake the human home world of Vancoura. Lighter ships of the new fleet were an arrangement of corvette, destroyers, and light cruisers. These vessels were designed for fast space travel and to attack enemy fleets well ahead of the main Antonian fleet. A diagram of all active ship classes of the G.I.N. Battleships. Battleships provide a range of defensive and offensive capabilities. In the early decades of modern warfare, battleships provided support with immense guns. In the present age of war machines, these vast vessels carry the most advanced weapons systems capable of striking targets on neighboring worlds. The current battleship designs, the Serenity class, are capable of fast space travel and rapid deployment of smaller craft and landing forces. From top left to right: G.I.N Victory, G.I.N Courageous, G.I.N Dominance. On the bottom: G.I.N Serenity "Age of Thunder." Victory Class Battleships The first Generation Battleships, Victory class of the G.I.N, were introduced in the year 18,832 ce . They utilized external shields, but at a minimum. Their hulls were heavily armored and electrically charged to combat both energy-based and kinetic weapons. These giants still boasted a fast speed whilst in space. But, navigating within gravity was somewhat challenging and required support ships to keep them afloat. It took over 5,000 souls to man one of these vessels. Within that complement were the ship's air wing garrisons who would need to fly sorties to fend off a small craft attack. At the time of their service, especially at the start, threats from the Torkas were high. And their swarming tactics could bring down a loan vessel easily. Armed with a large arsenal of missiles, the Victory-class Battleships could provide vast areas with air defense. The superstructure on both the port and starboard sides was brimmed with plasma auto canons capable of intercepting small spacecraft such as fighters, Corvettes, and lightly armored cruisers. The Victory Class's most renowned arsenal was the quad-mounted turret. Housing four large gun batteries, these canons fired primarily 40'' high-speed kinetic bullets. These shells were capable of causing extreme damage to external shields and ship hulls alike. The hoists and loading mechanism were powered by an electromagnetic hoist. The weapon complement of the Victory Class Battleships often overshadows its other roles. Besides weaponry, this class of vessel also served as the ideal ship to deploy dozens of small attack crafts and landing vessels for terrestrial-based actions. All planned Victory class battleships were built, that being a total of 10. All of these vessels have since been retired and most scrapped. Only 4 remain in existence, with one of the 4 now being used as the Yazar Republic's flagship: the Y.N Ardent. The Victory herself, the lead ship of this class, left service in the year 14,872 ce . Currently, the historical vessel is reserved as a land-based museum in the Vancouran Peltov. "Didn't know what hit them." The Courageous Class Battleships Proceeding the Victory class Battleships, the Courageous Class saw vast advancements in capabilities. Its service was not as long, however, spanning 15 years versus the previous class's 40. This class of Battleship saw its service filled with fast-paced battles involving close ranges and strong firepower. In the years of 14,870s - 14,890s, localized wars tested the unity of the G.A. Extremist groups loyal to Torkas' Imperial authority, and also Mazzacarian rites attempted to spread violence to any faction that would join the Antonian. For defense, these ships fielded more advanced shield projectors and moderate to heavy armor. They were navigable within gravity environments as well. Detailed view showcasing the wide armament of the G.I.N Courageous The most formidable tool in the arsenal of the Courageous class was its' ranged weapons. Armed with 24'' rail gun turbo canons, the projectiles fired from these weapons could travel well beyond conventional missiles or torpedoes. To help the large vessel maintain an element of surprise, key compartments had a zero-gravity stabilization installed. If a Courageous-class battleship had to bombard a planet's surface, the vessel could turn upside down to do so. All compartments housing life forms would remain level as the ship would rotate. An advanced cloaking system gave the Courageous line of ships a near-invisible detection rate. The primary opponents who faced these fierce battleships had minimal detection systems and satellites, making a strike sudden and without warning. Unlike missiles or torpedoes, the 24'' projectiles would not produce a signature slow enough to be detected until either after impact or moments before. As technology advanced, so did other classes of ships. Carriers and siege satellites required vast amounts of smaller weaponry to fend off a large-scale swarm attack. Fielded on the port and starboard sides of the Courageous class Battleships boasted a strong array of anti-ship systems. Lining the top portion of the main hull, numerous missile cilos and turrets made the whole ship a force to be reckoned with even without an escort. Often in the event of a large-scale naval engagement, a Courageous-class battleship would deny an enemy force access to the battlefield before it could even pose a threat to sensitive targets. Displayed above is a detailed view of the main battery armament of the Courageous class Battelships. The smaller turrets are the various weapon systems installed on the exterior of the hull and superstructure. These armaments act as the ship's aircraft and missile defense systems. But these titans developed weaknesses that were exploited if the right situation presented itself. During a short-lived but costly war on the Curion system, a combined attack from Mazzacarian cultists, anti-Antonianist extremists, and Torkas' operatives destroyed the G.I.N Reputable, a Courageous-class Battleship. It withstood a three-week siege as slowly her escort vessels were overwhelmed one by one. Despite heroic efforts, it succumbed to 80 torpedo strikes, 120 missile impacts, and dozens of land-based kinetic strikes. The reason for the implosion of the Reputable is the fact that ammunition could be depleted in a matter of weeks. If logistics were not adequately protected, a besieged strike group would eventually succumb to a prolonged battle of attrition. The fate of the G.I.N Reputable sent shock waves through the admiralty. Solutions quickly developed, and technology improved. Only 8 years into service, the Courageous class became obsolete and converted into a reserve vessel playing only a minimal role in a strike group. In the year 18,882 ce, most of these ships had been scrapped. The final ship of the Courageous class was struck from the G.I.N in 18,890 ce. Despite no active duty Courageous class ships, the G.A does reserve an undisclosed amount of this class of battleship for emergency purposes. "More Machines." Dominance Class Battleships The Dominance Class Battleships ushered in new roles to fill within the broader advancements of Space combat. Starting in the 18,880s, land based anti-interstellar weaponry rapidly advanced. The Weaponry used to destroy the G.I.N Reputable were somewhat lesser variants of what the G.A fielded, and the outcome when deployed against the strike group proved to be quite revolutionary. The weapons in question were: large land based power plants utilizing Rail guns of a large caliber High caliber plasma canons utilizing land based logistics with a very long range Laser guided munitions capable of penetrating layered defenses using AI to navigate complex counter measures. The Interstellar Navy highlighted these elements as a high risk to altering the course of naval warfare and potentially making large zero gravity vessels obsolete. To combat these concerns, the interstellar navy presented two new classes of large scale operational battleships. One of the two presented classes to the admiralty was the Dominance class. It featured the largest power plant within a zero gravity vessel which allowed more rail guns of a larger caliber, larger and more powerful power banks for plasma canons, and also more stowage compartments for missile arrays of various types. To achieve these additions, it balanced a thinner armor scheme and more automation within the crew compliment replacing many tasks on board with robotics. Reducing crew compartments gave way to more space for machinery to power the advanced shields and weapon systems the G.I.N aimed to field aboard the new class. One compromise the Dominance class Battleship was force to make due to ship building limitations was foregoing the ability to release it's own air wings to counter small space craft attacks, or to launch air strikes with a combined air wing strike force. The Architects of the Courageous looked for means to include this in the design, but it became evident ship building limitations in the Vancoura Naval Yard would not allow a vessel to be built long enough to house a large hanger. The Dominance class measured a length overall of 1,400 feet (426.72 meters). To house the power plant along with adequate hangers for small fix winged spacecraft, it required a LOA of at least 2,000 ft. Current ship building restraints limited the length of naval vessels to be at 1,800 ft. Upon finalization, the Dominance class boast an array of state-of-the-art weapons. The starboard and port side feature 20'' rail guns meant for ship to ship engagements or missile defense. Two single gun, Turbo charged Max energy guns, of the plasma variant, are positioned on the Top and bottom surfaces of the vessel offering extreme long and accurate range capabilities. The bottom turrets provide adequate orbital bombardment options. For defensive measures, the Dominance class battleships features over 500 vertical launch systems of various missile calibers. Throughout the surface space not used by radar arrays or other equipment, the vessels hosts a large variety of anti aircraft weaponry and anti missile defense systems. The primary shield of the Dominance class consist of a barrier type, spherical in shape with a power yield of 4 gigawatts of electrical force. The effective range the shield could project outward to a mile away from the core. To power these systems, the Dominance class features a complex power plant relying on state of the art nuclear energy. The propulsion of the new class of battleship was also brand new and featured only on the Dominance class. Over 8 separate reaction engines for propulsion and has a max speed of 20,000 mph and a hyper speed of 1,999x light speed. The fastest form of travel fleets were the Spaceway Gates. Entering service in the year 13,891 ce, the G.I.N saw limited operational combat. It wasn't until the second Torkas war in the year of 14,908 ce the G.I.N Dominance and her sister ships saw fleet action. The Torkas Imperial Armada blitzed the far boarder regions of the Antonian. Exploiting unrest on the Curion system, the invading force overran its' defenses nearly securing a total dominance over the world. It's neighboring moons were also occupied and being non life sustaining, the Torkas built large defensive bases in preparation of a Antonian counter attack. G.I.N Dominance and Paramount lead an offensive in the deep space quadrant, A-Z-100 (Alpha-Zeta-100 relates to space charts and confined coordinates of a void space between solar systems near the Curion system). The new class of battleships proved very decisive when in combat during the 'Fish Bowel Massacre' (see the Second Torkas War: article pertaining to key battles :link coming soon:). The Fish Bowel consisted of a walled off sphere in deep space which trapped four Torkas capital class ships, their carrier strike groups, and light ships. The G.I.N Dominance, Paramount, and Odyssey, entered the containment field and unleashed their maximum fire power on the enemy. All in all, the Interstellar Navy proved to the Antonian that it only needed 40 minutes to destroy a Torkas fleet. With the list of achievements growing for the Dominance and her line of battleships, perfection was still allusive. During the duration of the second Torkas War, it became evident that the lack of a fixed wing defense on board the battleships, was a weakness when facing a large small craft swarm. In order to protect the Battleships, they would at least require an escort carrier. The potential was there: if the Naval yards of Vancoura would green light a larger zero gravity vessel, perfection could possibly be achieved. Currently, the G.A has a total of 14 active Dominance class Battleships in service. "Perfection Granting Supremacy." Serenity Class Battleships.
- Robert Tarsanno | Adventures Of Phox
Robert Tarsanno is a key character from the first comic "Invasion of the Gazars" Robert Tarsanno Robert Tarsanno is a planet observer and geologyst. His main goal is to discover worlds that could be healed from the ancient Mazzacarian Wars. He discovered a planet wide anomoloy on the Malzar system, the Gazar home world. Robert Tarsanno played a pivotal role in the Invasion of the Gazars. To avoid spoilers, please proceed to the webtoons or Deviantart to read the entire comic, Invasion of the Gazars!
- The Yazar Republic | Adventures Of Phox
The Yazar Republic is a rebellious faction waging war against the Galactic Antonian in Adventures of Phox The Yazar Republic The Yazar Republic was formed in the year 14,931 Ce when it broke away from the Galactic Antonian . It featured the first global dictatorship over a planet with a human population greater than 80% since the Torkas occupation of Vancoura. There is a debate amongthe Peltovs of the Galactic Antonian about whether succession, in this form, is indeed legal within the constitution. Regardless of the legality, the Yazar Republic initiated aggression in the war's opening months, attacking G.A interstellar navy stations. The Cause of Formation The republic is only that in name. It's quite the opposite and is ruled by a cruel Dictator named Emmanuel Jarold. It came into existence to further his political power and to grant him full control while maintaining a democratic appearance from the outside. All branches of government, even local offices, are under strict supervision of the F.D.B (Federal Defense Bureau). To further secure his control, Jarold's administration commands all popular social media figures, media outlets, and also opposition parties to make it appear fair and free to outside onlookers. Jarold isn't the only one benefiting from the formation of the Yazar Republic. All high-ranking officials on the planet's territorial defense are now in higher ranks than they would have been while still part of the G.A Emmanuel Jarold, the Planetary governor at the time, became the front runner for succession after a key event that he himself orchestrated. During the summer of 14,927, CE , the Tsarix Planetary power plant failed in what appeared to be an accidental malfunction, plunging the capital district into darkness and chaos. During the melstrom of fury and confusion, Jarold secured genuine backing as he claimed that the G.A had purposely cut the power off to the Yarrian capital as punishment for their representatives' push for succession from the Galactic Antonian . These rumors were far from the truth with reality being that the power plant was sabotaged by Yazar agents. But within the midst of a tightly controlled narrative, the rank and file Yarrian believed the Governor's take on the events surrounding the Tsarix disaster. In summary, the Yazar Republic is built on shadowed ideals, corruption, power, and violence. Freedoms within the Y.P The Y.P earned a -1 score on the scale of free states or Antonianships . The everyday citizen is tightly policed in speech. The Yazar Republic also dictates who must work while vetting its citizens at a young age in the education system. Most are deemed illiterate and forced into manual labor in inhumane conditions to mass produce machines for the state's war effort. The Bureau of Housing and Humanity owns all land in metro areas and larger towns and decides who lives where. There is little to no private property left in the entire Republic. The populace is annually required to retake the oath of citizenship, which changes yearly in remote paragraphs, to catch anyone who might not fully read the manifesto of the Yazar Republic. Such individuals are charged with either prison time or labor without pay for the state. The military is the governing body both federally and locally, in the Yazar Republic. The full surveillance capacity of the Yarrian armed forces is used to its utmost potential despite the grueling war on multiple fronts with the Galactic Antonian . Above is an image of the Yarrian Armed Forces, primarily terrestrial command (the Army). Goals of the Republic The Yazar Republic aims at becoming the most powerful human-based country in the galaxy. It has strict charters on the numbers of nonhuman sentient races that can live per district to secure a higher human headcount. All men and women must participate in military service and at times there is no minimal required span of time within their service. The Yazar Republic also aims at destroying Antonianships, and the Galactic Antonian , through a vivid propaganda scheme targeting school agendas. Uniform depictions of the Yarrian Interstellar Navy. Admirals, and captains along with other higher ranks of the navy, wear the same style coats with different medals and rankings. The enlisted wear a space suit capable of protecting the wearer in a non oxygen enviroment.
- The Galactic Antonian | Adventures Of Phox
The Galactic Antonian is the most organized and free faction within the Adventures of Phox universe. The Galactic Antonian Forming in the last decades of the great collapse, the Galactic Antonian is humanity's attempt at regaining security. With a monarch as its leader, The Anton rules over three solar systems. Only six out of all the planets it rules are inhabitable including the capital planet, Vancoura . Striving to expand to the farthest extents of the old world's borders, the G.A makes good use of the ancient space roads built by the Zebratarians. Whole nations and planetary Empires welcome the G.A's offer to join their Antonionship. The main drive for their willing support is security and protection from the massive neighboring Torka Empire. The G.A is a beacon for the ravaged and a sign that the galaxy can once again be free. The cause for formation Centuries after the initial collapse, Vancoura suffered under territorial wars between warring extraterrestrial nations and warlords. Some saw humanity as the only form of sacrifice to appease their strange gods, some as strange as being sugar granules. Others saw more real prospects and sought to make the human homeworld their throne planet to appeal to the Dark One, Malderane, and prepare it for his final coming. The one thing that all of these cruel factions did not take into account was the spirit of the founder of Vancoura , Bellator, still lived in his ancestors. Just as he and his followers did, the humans on their home world resisted and defied the powers dividing their homeland. The worse of all the outsiders were the Torkas. Their empire was expanding rapidly and had now overcome all of the solar systems around Vancoura . But squishing revolutions was proven difficult. Thanks to the golden era, vast underground networks and cities nestled in mountain ranges created perfect hiding places for whole armies to grow. Manfred The Iron proclaimed himself Anton of the Julian Peltov . Pressed from all places both familiar and foreign, the Torkas occupiers were forced to abandon the peninsula. The old Armories were discovered beneath Vancoura city to still be intact. The newly formed Antonian began to arm itself with formidable golden-era weaponry. Manfred would soon march on to start liberating and uniting more and more Antonianships that were hiding. United by the year 14814 ce , the humans from Vancoura successfully removed all oppressive foreign forces from their homeland. Tribes and kingdoms of Serakan's and Sugellees even aided humanity break free. Reconstruction of transit systems began. Defenses were bolstered. Commandeered space fleets from the Torkas empire, and other factions, enabling the newly formed Antonian to venture into space. Immediately, the young Antonianship blossomed into a Galactic Antonian . And thus the first Galactic Antonian was formed in the year 14820 ce. If you wish to learn more about the branches of the Armed Forces of the G.A, click these text. The G.A's Mission and Goals The founder of the Galactic Antonian, Manfred the Iron, instilled into its frame and constitution a monarchy based in the values of the Creator . Many of the planets in the nearby systems, and space settlements, were in disarray. One by one, they welcomed a united protector heralding the olden days of the Golden Era. Anton Manfred made the G.A's leader, the Galactic Anton, an heirless ruler who would live a life long term and be elected by a popular vote across all systems and Antonships within the greater Antonian. The purpose for this is to prevent a royal class above the people. And, if the people disagree with the direction their Anton is taking them, they have the power handed to them by the constitution to remove him from office. In order to properly represent all apart of the G.A, an upper and lower house of Congress was formed. Their mission is to shape the Anton's views based on their local principalities constitutes. Progressing and expanding, Manfred's vision was for the Golden Empire to be reborn.
- About | Adventures Of Phox
Adventures of Phox is a web comic series set in a sci fi setting. About the Artist My name is Gus VanArsdale. I'm an artist, a story writer, and a weather enthusiast. I work full-time in the vacation industry currently. But on the side, I try to bring my stories to life in the form of webcomics. My largest projects are Adventures of Phox and Legends of Amora . The later webcomic is a co-project that my brother also works on. He illustrates the comic pages of the LoA series while I help by co-writing the plot and character design. Some of my art for Legends of Amora is featured on my Deviantart and Instagram accounts. From time to time I do indeed take commissions in both 2D and 3D. The best way to reach out to me for pricing and such is through Discord or Deviantart. Instagram might work, just whichever would be best for you! Pricing varies from project to project, but below are templates with my general prices.
- The Dawning Era | Adventures Of Phox
The Dawning Era is the first age in the history of time within the Adventures of Phox series The Dawning Era The Dawning Era (De) was a short span of time between the dawn of time and Malderane's Reign. Starting at Year 1 De, it lasted roughly five hundred centuries until 565De. List of events that shaped the Dawning Era (From its' start to its' closing) The birth of Man (year 1 De) The creation of Chyme (Year 10De - 2,465Ge) The Formation of the Ungar Dynasty (Year 15 Ge - 565De) Malderane deems himself an Internal Intellect and leaves the physical plain (Year 30De) The Enslavement of Humanity and the First Defeat of the Chymn Lords (Year 565 - 2109Me)
- Anton Baton | Adventures Of Phox
Anton Baton is the current serving Anton of the Galactic Antonian Anton Baton The 10th Antonian of the Antonship, Baton rules extremely benevolently. Understanding the importance of Freedom, the Anton balances his power strictly by using the people. Bypassing his senate at times and taking issues straight to the citizens, which does indeed create strife between the two political bodies, Baton's reign has been known to be the best due to his openness and request for public opinion on policy. Baton became extremely popular during the Week of Terror where he lured the Nameless Emperor of the Empire of Unity into a rip causing him to be teleported outside of the G.A. Anton Saxton the 1st, Baton's father, solitified the goals and success of the Galactic Antonian. Unlike previous Antons, the people chose his son to be his successor making Baton the first and only Anton to be elected related to another Anton. Another key highlight to Baton's reign is the Yazar Succession War . The conflict is still ongoing with a clear Antonian Victory in sight. Read more about the Yazar War on its respective page.
- The Formation Wars | Adventures Of Phox
The Formation Wars and the Humanity Wars The Formation Wars refer to a period of time in the Current Era (Ce ) which lasted from 14,800 - 14,814 Ce. After several previous conflicts before the Formation wars, the human home world was ripe for rebellion. Multiple human factions across Vancoura rose up in arms against foreign occupiers, primarily the Torkas Empire. The Humanity Wars is a broad period of history within the Current Era spanning from the years 11,280 - 11,312 Ce. Within that time frame, both human uprisings and warring alien factions did battle over who controlled the remains of the Golden Empire. Humans fought for freedom. Torkas fought Mazzacarians for the ownership of the human home world Vancoura. Humanity became united under the Julian Peltov's Anton, Manfred the Iron, after rebel factions secured golden era technology. This drastically gave humans the upper hand in the fight. More information about the Torkas wars can be found on the pages dedicated to that chapter of history: "The Torkas Imperial War" and "The Second Torkas War". Causes of the Conflicts Oppressive Alien races lorded over the remnants of the fallen Golden Empire. Many did not even comprehend what previously ruled the territories of the modern-day Galactic Antonian and proceeded arrogantly in their ways of controlling the large human population. Not once did Torkas or Mazzacarians reign over humans with peace from the Years 10,486 - 14,814 Ce. Humanity was desperate for survival. Instead of having the option of being lorded over by alien races, they were faced with one faction or another that sought their complete demise. This would eventually lead to the founding of the G.A, which now dominantly reigns supreme over the southern portions of the Galaxy. More on this can be found on the Galactic Antonian's dedicated page.
- The Yazar Succession War | Adventures Of Phox
The Yazar succession war is a bloody conflict waged between the Yazar Republic and the Galactic Antonian The Yazar Succession Leading events to the war Ever since the Formation Wars , which brought about general human liberation from alien factions, the Yazar system has been run by a tight-knit trade system. As the years progressed and nearby solar systems began to join the Galactic Antonian , based out of Vancoura , local trading seemed less productive vs the intergalactic trade. Factions in the local government of the Yarrian senate were split over joining the G.A. Emmanuel Jarold, the leader of the largest trading enterprise of the Yazar system , strongly opposed joining Vancoura for fear it would destabilize illicit practices within his corporations that ultimately helped him bring maximum profit. The will of the senate was against Jarold's desires but by only a slim margin. Using his acquired wealth and slight popularity amongst the elite of the Yazar system , Emmanuel Jarold would form a movement aimed at sewing discontent with the G.A and dislodging the system out of the Antonionship . On the first winter's month of the year 14,903 Ce , Jarold successfully became the planetary Magistrate in a narrow electoral victory. The second Torkas war had begun a few years ago, and due to the war, space routes were becoming harder to travel. As the Magistrate, Jarold would inflate the effects of this on the Yazar system . To better help his agenda, Jarold lobbied his allies in the Senate and purposely passed local policies to put pressure on his citizens. Censorship tunneled visioned the media. And soon, due to Jerold's policies shaping the political landscape, the only solution was to seek alternatives to the G.A . Spark of war Vancoura's response to the growing animosity was shrouded by the second Torkas War. The resources spent and the slow repair time of the intergalactic infrastructure only gave more tools for Magistrate Jarold to weave lies. However, a solution was designed. A plan to construct planetary power plants capable of fueling whole worlds from a single facility. The fusion reactor-based plant would free resources on its' respective planet and be much more resilient to, Cyber and Physical attacks, and natural disasters. The Magistrate passed legislation through the senate to make the Yazar system one of the trial planets. Many questioned his motives due to his anti-Antonian stance. However, he later disclosed in a leaked document that it was due to extreme pressure from Vancoura. Officials on the capital planet of the Antonian were beginning to grow weary of Jarold and started to try and combat his claims through the media treating his ploys as purely political. On the third month of spring in the year 14,931 Ce , a failure of the main turbine that fueled the generator of the planetary power plant caused a shutdown of 80% of the capital Peltov . Without hesitation, the state-run media of the Yazar Republic perpetrated the accident as a deliberate shutdown due to his administration's stance towards the Galactic Antonian . Panic and anger drove the population of the capital city, Tsarix, to riot. The crowds were further incited by the local national guard to attack the power plant's personnel and the Antonian Federal Garrison. Silo #8 exploded due to a spark caused by laser fire killing the majority of those present inside the main reactor chamber and damaging the city's power permanently until other substations would be reactivated.. The Planetary Magistrate Jarold put fully the blame on the G.A as "instigators of the violence in the spring of '931." The Yarrian assembly representatives in Vancoura protested by refusing to enter the chamber in an attempt to halt any hearings, but they were quickly put under house arrest due to treason. In the first month of summer in the same year, 14,931 Ce, the Yazar system declared itself the "Dominant System" of the Antonian and the truly free world. In response, Vancoura deemed their method of separation unlawful and not in accordance with the charter the planetary Antonians signed and declared War. Current state of the war Outmatched both on ground forces and spacecraft, the Yazar succession war started and is still currently heavily in the G.A's favor. The Yarrian Interstellar Defense massed itself for an offensive to reach the border of the Torkas Empire. Due to the surprising nature of this attack in space, it yielded modest results. However, the Antonian naval command in charge of the border sector was a successful carrier tactician. The Yarrian Interstellar Navy was successfully countered, and soon the G.A's main fleet surrounded the area from all sides. 3rd Dimensional warfare was on the side of the Antonian as they would proceed to attack both poles of the planet, and the sides, all at once constantly. The land campaigns began after the successful neutralization of the Yarrian planetary defenses. The shields of the Yazar system were still operational. However, key areas were targeted and breached in the year of 14,933 Ce. Once a breach was established, the Antonians flooded the land masses of the Yarrian continents with combined armies of Interstellar navy, terrestrial naval forces, and army brigades. The eastern portions of the capital continent were targeted first. Then, other areas of the space shield were weakened from within allowing more and more staging areas for ground invasions. This did not come without a cost for the G.A. An estimated 510,000 soldiers had either been wounded or killed in action. The losses for the Yazar Republic were much higher but due to their stubbornness and reluctance to evacuate populated areas, the civilian casualty numbers were also climbing. The largest battle currently taking place is the Siege of Tsarix, the Yarrian capital. After the successful advance that initially started on the continent that houses the Yazar capital, the front line in the west came to a standstill as the G.A focused on other areas of the war. Resuming in the spring of 14,938 Ce, naval and ground forces began to put pressure on the Yarrian defense. 89% of Tsarix is occupied by liberation forces, the other percent is still under Yazar Republic control. Depicted above is the first stage of the Yazar Succession war, the Yozom Winter Offensive. It began at hour 22:48 Vancouran time and ended at the start of spring in the northern hemisphere of the Yazar system. current area controlled by both factions of the Yazar succession war. Pictured is the Tsarix axis of advance. Separated in the east and south east by a large river, the G.A is forced to push through the metro and the flanks to the extreme north and south. Yarrian War Crimes In an already brutal conflict, disasters were perpetuated by the Yazar Republic in an attempt to stop a superior Antonian combined armed advance on all fronts. These disasters consisted of manufactured wide-scale humanitarian catastrophes. A common occurrence by retreating Y.P brigades was to pollute the landscape behind them. The targets of these acts against humanity involved the following. 1: Mass poisoning of wells, reservoirs, and natural habitats. 2: Turning infrastructure of large civilized areas into targets of war. 3: Execution of POWs and also the terrorizing of loyalists to the Antonian within the occupied territory of Yazar. 4: Targeting civilian targets in liberated Yarrian areas. 5: The prevention of life-saving aid being distributed to the civilian population in occupied areas. 6: Use of unconventional and inhumane weaponry that leaves most victims alive with permanent effects. Such weapons also affect a larger area of the targeted zone in the form of chemicals. 7: Containiminated supplies to the civilian population in liberated zones. The G.A counter these acts with preemptive strikes behind enemy lines. Special forces brigades were formed just for this purpose with the aid of intel from satellites and drones to pinpoint the most important targets.
- Secretary of Defense Maddison | Adventures Of Phox
Maddison is the secretary of defense for the entire Antonian Victor Madison, the Secretary of the Armed Forces Victor Madison is the Secretary of the Armed Forces for the entire G.A. His role in the government is to procure a clean and transparent budget for the armed forces and to present the military's agenda to the congress of the Antonian. Madison also holds responsibility for making sure all safety protocols are up to code and that all branches of the combined armed forces are supplied with proper supplies.
- Agent phox | Adventures Of Phox
Agent Phox is one of the lest members of her race, the Vulipians. Agent Phox Smart, sly and quick on her feet, Phox is an ex spy who served in her nations government. Great Mystery surrounds the destruction of her home world which was witnessed by the Galactic Antonian's deep space satellites. Phox now works off and on for the G.A doing small Intel missions and some spy work, but She mainly works for herself on a secret mission which she keeps with the utmost secrecy. Spies and companions who have done some work for her were able to figure out that Phox is hunting for her leader, Mr.Carper, whom she blames for the death of her whole race. Miss Phox is considered to be roughly in her early to mid 30s. Her skill is extraordinary and the Vulipian tech which she uses from her arsenal is extremely advanced. Phox still uses her domestically built spy vessel, the MK2 Night Dart. The Vulipian often uses a device called "The Intel Uniter Device" which is capable of very sophisticated hologram projection. Phox also has various suits and battle gear capable of doing tasks even in space. Phox worked with scientists within the G.A upon her arrival. She wished to preserve her race as much as possible and took DNI tests and samples to catalog as much as possible. The only information she refused to make transparent was anything personal such as her real name, occupation on her home world, and any family member's identity. Agent Phox from her official reference Sheet Personality Phox is a very secretive person as mentioned above. However, she is known to make taunting jokes to her foes. Phox can be somewhat of a show-off when it comes to displaying her piloting or driving skills. Some times the lonely Vulipian will have bouts of sadness and prefer to be left to herself. Concept art of Phox's MK2 Night Dart Spy craft Agent Phox from her Invasion of the Gazars wearing her super suit
- The Week of Terror | Adventures Of Phox
The week of Terror refers to an event in the web comic Adventures of Phox. Feel free to learn more by clicking this link! The Week of Terror In the year 14,889 Ce , the week of terror refers to an event which took place near the northern sectors of the Galactic Antonian. The outcome forever changed interstellar defense measures, created the Satellite defense stations and introduced the galaxy to the Empire of Unity. Begenning of the crisis The Galactic Antonian was nearing it's 70th anniversary. The Torkas Empire recently had attempted a border breach to the west making security extra high throughout the entire Antonian due to the fear of spycraft entering confidential areas. Because of the heightened awareness, satellites detected an anomaly just to the outside of the G.A's eastern buffer zone near the Vulipi System . Appearing like a small black hole, it vanished within a day's time. Later in the same week, three satellite colonies were sacked. Survivors managed to escape to nearby installations and recounted unusual, foreign ships decorated with red lights. The attackers made strange demands for all of the dead on board each station be handed over to them along with food supplies and any soil to also be turned over. Upon refusing, the space colonies were destroyed. The mysterious fleet had the capability to join together in one mass and separate into at least 30 vessels. The first planet to encounter the foreigners was Vulipi. From that day forward the Vuliphites and their leader, Carper, became extreme isolationist until their planet was destroyed by another foreign fleet. (See Vulipi System for more details of that event ) After pausing in its advances, the large mass of ships proceeded to travel at great speeds and entered G.A colonized space. Tepi12, an uninhabited planet was reduced in size after the large, black orb-like vessel visited its surface creating mass panic among both officials and civilians. The ruling Anton vowed to meet the "Barbaric and Brute Visitors" with a force of reckoning. Anton Saxton the Ist gave orders to his son, Head Admiral Baton, to meet the threat with the might of the entire defense fleet. Despite being ordered to move the entire fleet out of port from Vancoura, Admiral Baton decided to keep his flagship, the Bastion, in orbit of the capital planet. Conclusion and Aftermath What seemed to be a contained situation near Tepi12 quickly turned out to be more complex. The interstellar navy was present between the affected system and its neighbors forming a wall of defenses. However, the foreign vessels never appeared. To everyone's dismay, the dark fleet ran into another anomaly making it appear near Vancoura itself. Head Admiral Baton scrambled his strike force, along with his personal flagship, and proceeded forward to intercept the hostile forces. Once in range, the Admiral attempted to raise communications with the largest vessel which was like a vast, dark orb speckled with an array of red lights. A connection was made, and according to witnesses, it was the most otherworldly encounter for all on the bridge of the Bastion. Below is the first-hand account from Ship's First mate, Dunher . "The leader of the mysterious fleet introduced himself as an emperor of all, a synthetic mind seeking to unite every race of man to its will under 'The Empire of Unity'. The alien proceeded to tell the Admiral that he had come to our space due to a rare and uncontrolled phenomenon. And, the arrogance of this being, it demanded that we give over our dead and supply it with topsoil from our worlds until a passage back to its domain could be found. The Admiral would have none of this and began a counteroffer. He instructed me to scan for more anomalies, and in that lucky instance, one was found. We made the location not announced and proceeded to tell the tyrant alien there was indeed an anomaly. However, displeased was this creature. It began to demand we give it tribute for the sacrilege displayed before 'His sacred eye'. With this remark, the Admiral ordered all Corvette escort vessels and the Bastion itself to open fire on the large spherical ship. A space war erupted and beams of red light struck at us repeatedly testing our shields. The duel revealed that our lasers were impacting the foreign vessel, the damage it was receiving could not be confirmed. Upon orders from the Admiral, we proceeded to withdraw toward the anomaly. The goal was to trick the Enemy into sailing straight through it. And to achieve this, the Admiral reopened communications with the so called Emperor. And to my disbelief, our head admiral began to nickname the alien to it's face, calling it 'Wire Plugs' due to the strange nature of his body. Enraged and rightfully so, the orb like vessel tried to swallow us whole! At that moment I took the helm of the ship and dove the Bastion downwards dramatically. This caused the Enemy to get pulled into the anomaly vanishing." First mate Dunher and all of the officers under his command received the medal of valor for going above and beyond to defend the G.A. Immediately after the threat was gone, Anton Saxton quickly conveyed an emergency council inviting the last Zebratarian, Princess Nova , to join. Due to the damage caused by the mysterious emperor on the Tepi system, the Zebratarian was able to restore the world that was reduced in scale which in turn altered the entire gravitational flow of the solar system. Nova also identified the anomalies as being caused by ghost signals from the ancient space gates used during the Golden Era . Closing them, the threat of more appearances from the Empire of Unity were solved.