Search Results
43 results found with an empty search
- Home | Adventures Of Phox
Here is the home page for Adventures of Phox the Wiki! Enjoy. Adventures of Phox is an expansive sci fi epic told through the format of multiple web comics. The reader follows a small alien that is fox like in nature named 'Phox'. Being one of the only survivors from the destruction of her home world, Phox must use all of her ex spy skills to solve the mystery surrounding the man she blames for her people's death, Mr.Carper. Search Read the Webcomic Here! FYI: Keep in mind that this site is still incomplete. However, the majority of it is operational. Click the logo below to join the discord server for Adventures of Phox! You can connect with the author and other fans to ask questions, get more details, and report any issues with this wiki. Some pages may not be optimized for Mobile at this time, but that soon will be changed. Table of Contents Worlds Vancoura System Yazar System Vulipi System Historical Events Chronilogical order of events Yazar Succession War Week of Terror Sacking of Vancoura Dawning Era Malderane's Era People and Factions Characters Galactic Antonian Yazar Republic Torkas Empire Zebratarians The Dynasty of Chyme The Golden Era Current Era GALACTIC MAP Welcome to the space map! This illustrates the location, scale and accessability through all of the factions. Planet to Planet travel is easy, however, deep space travel is very difficult especially for small craft. So, in order for fast transit, the Ancient humans during the Golden Era constructed a space route that linked all systems together. After the great collapse, many sections of this space route were crippled or destroyed. Thanks to discoveries in the Malketech tablets, the Scientist of the G.A managed to repair the damaged links and opened a connection between the Vancoura, Curion and Yazar Systems along with all the non inhabital planets of each system. Click here to learn more about the Artist!
- Armed Forces of the G.A | Adventures Of Phox
Antonianships is a form of government within the Adventures of Phox verse. The Armed forces of the G.A The armed forces of the Galactic Antonian refers to the various military branches that make up their defensive and offensive capabilities. The branches of the G.A Armed Forces are as follows: The Galactic Interstellar Navy (G.I.N) The Interstellar Marine Corps (I.M.C) Terrestrial Navy (G.T.N) The Army ( Pictures pending ) ( Pictures pending ) ( Pictures pending ) Strategy used by the combined Arms of the G.A The tactics used by the G.A steadily advanced to a perfected, combined arms, warfare. The Army closely coordinates it's actions with the Interstellar Navy and the Marine Corps. Most enemy planets initially are protected by vast shield networks making it impossible to begin ground assaults without first space threats, and defenses, cut down. Terrestrial Combat In order to breach a planet protected by current or 6th generation shields, precise orbital strikes must first weaken areas of the shield with focus fire. Once a breach is developed, it is up to the Army and smaller space craft air wings to secure the atmosphere of the breached area. This maneuver is called Funneling, and it was used only once which was during the Yazar Succession war. In order to secure a Breach, the Army must install their own shield barrier to make the gains on the ground defensible and deny the defensive shields access to that portion of the atmosphere. Casualties for such operations can mount heavily especially if the shields being fielded by the enemy are state of the art allowing their artillery to shoot through the protected side onto the attacker. Air sorties, air defense, and space craft can alleviate enemy fire by attempting to expand the breach in the defense shield drawing enemy fire. G.A intelligence agency can also assist with cyber warfare on electronic systems and enemy radars prior to an assault. Once a large area is secured on a hostile world, large equipment is moved in with the assistance of Space Engineering brigades. Ocean fairing ships from the Terrestrial Navy are deployed. Electronic warfare systems are brought onto the planet's surface to increase the strength of their effectiveness. Espionage groups are able to increase in number of operations behind enemy lines destabilizing logistics and also sewing Space combat For combat in deep space, the G.A uses what is called 'Third Dimensional Warfare.' Battle-stations equipped with large scaled shields are used to control the maneuverable space by projecting shields. Due to space not having any confines where vessels can traverse, it is advisable to create a defensive or offensive line in a spherical shape. Dueling fleets would then proceed to attack the enemy force from all directions or focus on certain axis to achieve the upper hand. Typically the fleets with the most carriers, battle-stations, and battleships, come out as the victor. But occasionally with superior tactics smaller fleets can properly fend off a larger force using Third Dimensional Warfare. If an aggressive force attacks on a two denominational axis, that force will be enveloped quickly from the northern and southern axis of the defending fleet. The Antonian spy program is also very useful in space warfare. Small, hard to detect, craft collection valuable data from enemy space-ways. Before any combat is initiated, if possible before a defense, the G.A ensures it has the most up to date information from its' enemy. (Diagrams showcasing these tactics in space will be provided in due time) Interstellar Navy The back bone of all branches is the G.I.N. Expanding protective positions across the Entire Antonian, the number of personnel operating within the Interstellar Navy, during peace time, averages to at least 500,000 - 800,000. Most weaponry allows the G.I.N to cover expanses of space with highly advanced technology. During a wartime scenario, the G.I.N can swell to millions of personnel. Both men and women are allowed to serve in the Navies of the Antonian, and unless faced with a dangerous threat, drafts are not often used for both the G.I.N, and G.T.N. Forming in the year 14822 CE, the G.I.N fielded the left over war equipment from the Golden Empire, and abandoned vessels of the Torkas Empire. It did not take long however for the newly formed Antonian to create their own warships. Spear headed by humanity's best scientist and engineers, battleships and heavy cruisers dominated any space engagement with a foreign adversary seeking to retake the human home world of Vancoura. Lighter ships of the new fleet were an arrangement of corvette, destroyers, and light cruisers. These vessels were designed for fast space travel and to attack enemy fleets well ahead of the main Antonian fleet. A diagram of all active ship classes of the G.I.N. Battleships. Battleships provide a range of defensive and offensive capabilities. In the early decades of modern warfare, battleships provided support with immense guns. In the present age of war machines, these vast vessels carry the most advanced weapons systems capable of striking targets on neighboring worlds. The current battleship designs, the Serenity and Glory classes, are capable of fast space travel and rapid deployment of smaller craft and landing forces. From top left to right: G.I.N Victory, G.I.N Courageous, G.I.N Dominance. On the bottom: G.I.N Serenity "Age of Thunder." Victory Class Battleships The first Generation Battleships, Victory class of the G.I.N, were introduced in the year 18,832 ce . They utilized external shields, but at a minimum. Their hulls were heavily armored and electrically charged to combat both energy-based and kinetic weapons. These giants still boasted a fast speed whilst in space. But, navigating within gravity was somewhat challenging and required support ships to keep them afloat. It took over 5,000 souls to man one of these vessels. Within that complement were the ship's air wing garrisons who would need to fly sorties to fend off a small craft attack. At the time of their service, especially at the start, threats from the Torkas were high. And their swarming tactics could bring down a loan vessel easily. Armed with a large arsenal of missiles, the Victory-class Battleships could provide vast areas with air defense. The superstructure on both the port and starboard sides was brimmed with plasma auto canons capable of intercepting small spacecraft such as fighters, Corvettes, and lightly armored cruisers. The Victory Class's most renowned arsenal was the quad-mounted turret. Housing four large gun batteries, these canons fired primarily 40'' high-speed kinetic bullets. These shells were capable of causing extreme damage to external shields and ship hulls alike. The hoists and loading mechanism were powered by an electromagnetic hoist. The weapon complement of the Victory Class Battleships often overshadows its other roles. Besides weaponry, this class of vessel also served as the ideal ship to deploy dozens of small attack crafts and landing vessels for terrestrial-based actions. All planned Victory class battleships were built, that being a total of 10. All of these vessels have since been retired and most scrapped. Only 4 remain in existence, with one of the 4 now being used as the Yazar Republic's flagship: the Y.N Ardent. The Victory herself, the lead ship of this class, left service in the year 18,872 ce . Currently, the historical vessel is reserved as a land-based museum in the Vancouran Peltov. "Didn't know what hit them." The Courageous Class Battleships Proceeding the Victory class Battleships, the Courageous Class saw vast advancements in capabilities. Its service was not as long, however, spanning 15 years versus the previous class's 40. This class of Battleship saw its service filled with fast-paced battles involving close ranges and strong firepower. In the years of 18,870s - 18,890s, localized wars tested the unity of the G.A. Extremist groups loyal to Torkas' Imperial authority, and also Mazzacarian rites attempted to spread violence to any faction that would join the Antonian. For defense, these ships fielded more advanced shield projectors and moderate to heavy armor. They were navigable within gravity environments as well. Detailed view showcasing the wide armament of the G.I.N Courageous The most formidable tool in the arsenal of the Courageous class was its' ranged weapons. Armed with 24'' rail gun turbo canons, the projectiles fired from these weapons could travel well beyond conventional missiles or torpedoes. To help the large vessel maintain an element of surprise, key compartments had a zero-gravity stabilization installed. If a Courageous-class battleship had to bombard a planet's surface, the vessel could turn upside down to do so. All compartments housing life forms would remain level as the ship would rotate. An advanced cloaking system gave the Courageous line of ships a near-invisible detection rate. The primary opponents who faced these fierce battleships had minimal detection systems and satellites, making a strike sudden and without warning. Unlike missiles or torpedoes, the 24'' projectiles would not produce a signature slow enough to be detected until either after impact or moments before. As technology advanced, so did other classes of ships. Carriers and siege satellites required vast amounts of smaller weaponry to fend off a large-scale swarm attack. Fielded on the port and starboard sides of the Courageous class Battleships boasted a strong array of anti-ship systems. Lining the top portion of the main hull, numerous missile cilos and turrets made the whole ship a force to be reckoned with even without an escort. Often in the event of a large-scale naval engagement, a Courageous-class battleship would deny an enemy force access to the battlefield before it could even pose a threat to sensitive targets. Displayed above is a detailed view of the main battery armament of the Courageous class Battelships. The smaller turrets are the various weapon systems installed on the exterior of the hull and superstructure. These armaments act as the ship's aircraft and missile defense systems. But these titans developed weaknesses that were exploited if the right situation presented itself. During a short-lived but costly war on the Curion system, a combined attack from Mazzacarian cultists, anti-Antonianist extremists, and Torkas' operatives destroyed the G.I.N Reputable, a Courageous-class Battleship. It withstood a three-week siege as slowly her escort vessels were overwhelmed one by one. Despite heroic efforts, it succumbed to 80 torpedo strikes, 120 missile impacts, and dozens of land-based kinetic strikes. The reason for the implosion of the Reputable is the fact that ammunition could be depleted in a matter of weeks. If logistics were not adequately protected, a besieged strike group would eventually succumb to a prolonged battle of attrition. The fate of the G.I.N Reputable sent shock waves through the admiralty. Solutions quickly developed, and technology improved. Only 8 years into service, the Courageous class became obsolete and converted into a reserve vessel playing only a minimal role in a strike group. In the year 18,882 ce, most of these ships had been scrapped. The final ship of the Courageous class was struck from the G.I.N in 18,890 ce. Despite no active duty Courageous class ships, the G.A does reserve an undisclosed amount of this class of battleship for emergency purposes. "More Machines." Dominance Class Battleships
- The Galactic Antonian | Adventures Of Phox
The Galactic Antonian is the most organized and free faction within the Adventures of Phox universe. The Galactic Antonian Forming in the last decades of the great collapse, the Galactic Antonian is humanity's attempt at regaining security. With a monarch as its leader, The Anton rules over three solar systems. Only six out of all the planets it rules are inhabitable including the capital planet, Vancoura . Striving to expand to the farthest extents of the old world's borders, the G.A makes good use of the ancient space roads built by the Zebratarians. Whole nations and planetary Empires welcome the G.A's offer to join their Antonionship. The main drive for their willing support is security and protection from the massive neighboring Torka Empire. The G.A is a beacon for the ravaged and a sign that the galaxy can once again be free. The cause for formation Centuries after the initial collapse, Vancoura suffered under territorial wars between warring extraterrestrial nations and warlords. Some saw humanity as the only form of sacrifice to appease their strange gods, some as strange as being sugar granules. Others saw more real prospects and sought to make the human homeworld their throne planet to appeal to the Dark One, Malderane, and prepare it for his final coming. The one thing that all of these cruel factions did not take into account was the spirit of the founder of Vancoura , Bellator, still lived in his ancestors. Just as he and his followers did, the humans on their home world resisted and defied the powers dividing their homeland. The worse of all the outsiders were the Torkas. Their empire was expanding rapidly and had now overcome all of the solar systems around Vancoura . But squishing revolutions was proven difficult. Thanks to the golden era, vast underground networks and cities nestled in mountain ranges created perfect hiding places for whole armies to grow. Manfred The Iron proclaimed himself Anton of the Julian Peltov . Pressed from all places both familiar and foreign, the Torkas occupiers were forced to abandon the peninsula. The old Armories were discovered beneath Vancoura city to still be intact. The newly formed Antonian began to arm itself with formidable golden-era weaponry. Manfred would soon march on to start liberating and uniting more and more Antonianships that were hiding. United by the year 14814 ce , the humans from Vancoura successfully removed all oppressive foreign forces from their homeland. Tribes and kingdoms of Serakan's and Sugellees even aided humanity break free. Reconstruction of transit systems began. Defenses were bolstered. Commandeered space fleets from the Torkas empire, and other factions, enabling the newly formed Antonian to venture into space. Immediately, the young Antonianship blossomed into a Galactic Antonian . And thus the first Galactic Antonian was formed in the year 14820 ce. If you wish to learn more about the branches of the Armed Forces of the G.A, click these text. The G.A's Mission and Goals The founder of the Galactic Antonian, Manfred the Iron, instilled into its frame and constitution a monarchy based in the values of the Creator . Many of the planets in the nearby systems, and space settlements, were in disarray. One by one, they welcomed a united protector heralding the olden days of the Golden Era. Anton Manfred made the G.A's leader, the Galactic Anton, an heirless ruler who would live a life long term and be elected by a popular vote across all systems and Antonships within the greater Antonian. The purpose for this is to prevent a royal class above the people. And, if the people disagree with the direction their Anton is taking them, they have the power handed to them by the constitution to remove him from office. In order to properly represent all apart of the G.A, an upper and lower house of Congress was formed. Their mission is to shape the Anton's views based on their local principalities constitutes. Progressing and expanding, Manfred's vision was for the Golden Empire to be reborn.
- Antonianship | Adventures Of Phox
Antonianships is a form of government within the Adventures of Phox verse. Antonianship, Galactic and Terrestrial Antonianship An Antonian is equivalent to a kingdom but with more democratic qualities. An Anton can be allowed to have heirs and a family however, this is the most corruptible form of Antonianship. The Galactic Antonian is the only Antonship that has its ruler elected by a popular vote with the candidate being single with no heirs. Once elected, he or she can not marry or have heirs. "The Anton" refers to the ruler of an Antonianship just like "The King" refers to the ruler of a kingdom. The female variant for "Anton" is "Arra". A Galactic Anton is to be addressed in the same manner. Just simply "The Anton" or "The Arra." With an Antonianship, the people can express sway or power using the "parliament of citizens" and a "senate". The legislative body creates the constitution when an Antonian is forming. The Anton reviews the constitution and then places it before the public for review. If the certain Antonian has an heir system, the Anton or Arra is not up for election. However, the other members of government would be duly elected by the citizens. Galactic Antonianship A Galactic Antonianship is when an Antonian makes up an entire planetary system or multiple worlds. These are normally formed with the full consent of smaller Antonians uniting themselves under the strongest Antanian. Those that are formed by force are not long-lasting and collapse under the strain of rebellions. An Antonianship that is Galactic uses the same form of gonvermental bodies as a smaller/regular Antonian. However, the leaders of the smaller Antonians making up the body of the Galactic Antonian are called "Peltovs -(Pel-tows)." Each leader behaves much like a govenor with their own set of local principalities (Smaller Peltovs that have heirs to their Leaders) and congressional bodies.
- The Malderane Era | Adventures Of Phox
The Malderane Era is the darkest time in history for humanity within the Adventures of Phox setting. Read about it here. The Malderane Era The Malderane Era (Me) began at the end of the Dawning Era, year 565De. This Era lasted for at least two thousand years ending in the year 2,109 Me and it is the most brutal of all other eras in history. Malderane , a self-proclaimed god, emerged onto the scene and set forth to enslave all races of sentient life. He made himself known as "The Dark One" and kept his name hidden from all beneath him. Humanity would suffer the most at the hands of the corrupted being. Some scholars imply that the Dark One was supposed to be the warden of the physical realm sent forth by Magnum Auctor However, this is unclear due to the age of events that make up this age in history. Malderane made sure the human home world, Vancoura, was subject to extreme horror and instilled dread upon anyone who dared to try and dwell on it outside of his desires. The Dark One turned the heart of the largest Continent on the human home world into his throne palace. At every waning Crescent phase of the moon, the kin to Malderane would go forth and cull large numbers of men at fighting age. They would do this to subdue any form of resistance even though there was nothing a mortal creature could do to harm a being like themselves. Malderane used the Waning Crescent, the last phase of the moon, as a forever sign in the sky at the end of the cycle to remind those under it he was forever watching. Thus the crescent moon became his forever symbol of death and misery. :More details about the behavior of Malderane the Dark one, and his race along with his reasons for the genocide against mankind can be found in the section dedicated to him personally. Read with caution: List of events that shaped the Malderane Era (From its' start to its' closing) Malderane creates a system of oppression to contain humanity and other sentient life in a state of a tribal mindset (Year 570 Me - 2,004Me) Malderane forms the "New Human" (year 570 Me) Three of Malderane's Newly formed and corrupted humans leave his fold. (Year 585Me) The human uprising of 1052 (Year 1052-1052) (Many horrors go undocumented due to their brutality and blend together as one long period of terror.) The Zebratarian Liberation and First Mazzacarian War (Year 2078 - 2,109 Me )
- The Formation Wars | Adventures Of Phox
The Formation Wars and the Humanity Wars The Formation Wars refer to a period of time in the Current Era (Ce ) which lasted from 14,800 - 14,814 Ce. After several previous conflicts before the Formation wars, the human home world was ripe for rebellion. Multiple human factions across Vancoura rose up in arms against foreign occupiers, primarily the Torkas Empire. The Humanity Wars is a broad period of history within the Current Era spanning from the years 11,280 - 11,312 Ce. Within that time frame, both human uprisings and warring alien factions did battle over who controlled the remains of the Golden Empire. Humans fought for freedom. Torkas fought Mazzacarians for the ownership of the human home world Vancoura. Humanity became united under the Julian Peltov's Anton, Manfred the Iron, after rebel factions secured golden era technology. This drastically gave humans the upper hand in the fight. More information about the Torkas wars can be found on the pages dedicated to that chapter of history: "The Torkas Imperial War" and "The Second Torkas War". Causes of the Conflicts Oppressive Alien races lorded over the remnants of the fallen Golden Empire. Many did not even comprehend what previously ruled the territories of the modern-day Galactic Antonian and proceeded arrogantly in their ways of controlling the large human population. Not once did Torkas or Mazzacarians reign over humans with peace from the Years 10,486 - 14,814 Ce. Humanity was desperate for survival. Instead of having the option of being lorded over by alien races, they were faced with one faction or another that sought their complete demise. This would eventually lead to the founding of the G.A, which now dominantly reigns supreme over the southern portions of the Galaxy. More on this can be found on the Galactic Antonian's dedicated page.
- The Dawning Era | Adventures Of Phox
The Dawning Era is the first age in the history of time within the Adventures of Phox series The Dawning Era The Dawning Era (De) was a short span of time between the dawn of time and Malderane's Reign. Starting at Year 1 De, it lasted roughly five hundred centuries until 565De. List of events that shaped the Dawning Era (From its' start to its' closing) The birth of Man (year 1 De) The creation of Chyme (Year 10De - 2,465Ge) The Formation of the Ungar Dynasty (Year 15 Ge - 565De) Malderane deems himself an Internal Intellect and leaves the physical plain (Year 30De) The Enslavement of Humanity and the First Defeat of the Chymn Lords (Year 565 - 2109Me)
- Secretary of Defense Maddison | Adventures Of Phox
Maddison is the secretary of defense for the entire Antonian Victor Madison, the Secretary of the Armed Forces Victor Madison is the Secretary of the Armed Forces for the entire G.A. His role in the government is to procure a clean and transparent budget for the armed forces and to present the military's agenda to the congress of the Antonian. Madison also holds responsibility for making sure all safety protocols are up to code and that all branches of the combined armed forces are supplied with proper supplies.
- About | Adventures Of Phox
Adventures of Phox is a web comic series set in a sci fi setting. About the Artist My name is Gus VanArsdale. I'm an artist, a story writer, and a weather enthusiast. I work full-time in the vacation industry currently. But on the side, I try to bring my stories to life in the form of webcomics. My largest projects are Adventures of Phox and Legends of Amora . The later webcomic is a co-project that my brother also works on. He illustrates the comic pages of the LoA series while I help by co-writing the plot and character design. Some of my art for Legends of Amora is featured on my Deviantart and Instagram accounts. From time to time I do indeed take commissions in both 2D and 3D. The best way to reach out to me for pricing and such is through Discord or Deviantart. Instagram might work, just whichever would be best for you! Pricing varies from project to project, but below are templates with my general prices.
- The Yazar Succession War | Adventures Of Phox
The Yazar succession war is a bloody conflict waged between the Yazar Republic and the Galactic Antonian The Yazar Succession Leading events to the war Ever since the Formation Wars , which brought about general human liberation from alien factions, the Yazar system has been run by a tight-knit trade system. As the years progressed and nearby solar systems began to join the Galactic Antonian , based out of Vancoura , local trading seemed less productive vs the intergalactic trade. Factions in the local government of the Yarrian senate were split over joining the G.A. Emmanuel Jarold, the leader of the largest trading enterprise of the Yazar system , strongly opposed joining Vancoura for fear it would destabilize illicit practices within his corporations that ultimately helped him bring maximum profit. The will of the senate was against Jarold's desires but by only a slim margin. Using his acquired wealth and slight popularity amongst the elite of the Yazar system , Emmanuel Jarold would form a movement aimed at sewing discontent with the G.A and dislodging the system out of the Antonionship . On the first winter's month of the year 14,903 Ce , Jarold successfully became the planetary Magistrate in a narrow electoral victory. The second Torkas war had begun a few years ago, and due to the war, space routes were becoming harder to travel. As the Magistrate, Jarold would inflate the effects of this on the Yazar system . To better help his agenda, Jarold lobbied his allies in the Senate and purposely passed local policies to put pressure on his citizens. Censorship tunneled visioned the media. And soon, due to Jerold's policies shaping the political landscape, the only solution was to seek alternatives to the G.A . Spark of war Vancoura's response to the growing animosity was shrouded by the second Torkas War. The resources spent and the slow repair time of the intergalactic infrastructure only gave more tools for Magistrate Jarold to weave lies. However, a solution was designed. A plan to construct planetary power plants capable of fueling whole worlds from a single facility. The fusion reactor-based plant would free resources on its' respective planet and be much more resilient to, Cyber and Physical attacks, and natural disasters. The Magistrate passed legislation through the senate to make the Yazar system one of the trial planets. Many questioned his motives due to his anti-Antonian stance. However, he later disclosed in a leaked document that it was due to extreme pressure from Vancoura. Officials on the capital planet of the Antonian were beginning to grow weary of Jarold and started to try and combat his claims through the media treating his ploys as purely political. On the third month of spring in the year 14,931 Ce , a failure of the main turbine that fueled the generator of the planetary power plant caused a shutdown of 80% of the capital Peltov . Without hesitation, the state-run media of the Yazar Republic perpetrated the accident as a deliberate shutdown due to his administration's stance towards the Galactic Antonian . Panic and anger drove the population of the capital city, Tsarix, to riot. The crowds were further incited by the local national guard to attack the power plant's personnel and the Antonian Federal Garrison. Silo #8 exploded due to a spark caused by laser fire killing the majority of those present inside the main reactor chamber and damaging the city's power permanently until other substations would be reactivated.. The Planetary Magistrate Jarold put fully the blame on the G.A as "instigators of the violence in the spring of '931." The Yarrian assembly representatives in Vancoura protested by refusing to enter the chamber in an attempt to halt any hearings, but they were quickly put under house arrest due to treason. In the first month of summer in the same year, 14,931 Ce, the Yazar system declared itself the "Dominant System" of the Antonian and the truly free world. In response, Vancoura deemed their method of separation unlawful and not in accordance with the charter the planetary Antonians signed and declared War. Current state of the war Outmatched both on ground forces and spacecraft, the Yazar succession war started and is still currently heavily in the G.A's favor. The Yarrian Interstellar Defense massed itself for an offensive to reach the border of the Torkas Empire. Due to the surprising nature of this attack in space, it yielded modest results. However, the Antonian naval command in charge of the border sector was a successful carrier tactician. The Yarrian Interstellar Navy was successfully countered, and soon the G.A's main fleet surrounded the area from all sides. 3rd Dimensional warfare was on the side of the Antonian as they would proceed to attack both poles of the planet, and the sides, all at once constantly. The land campaigns began after the successful neutralization of the Yarrian planetary defenses. The shields of the Yazar system were still operational. However, key areas were targeted and breached in the year of 14,933 Ce. Once a breach was established, the Antonians flooded the land masses of the Yarrian continents with combined armies of Interstellar navy, terrestrial naval forces, and army brigades. The eastern portions of the capital continent were targeted first. Then, other areas of the space shield were weakened from within allowing more and more staging areas for ground invasions. This did not come without a cost for the G.A. An estimated 510,000 soldiers had either been wounded or killed in action. The losses for the Yazar Republic were much higher but due to their stubbornness and reluctance to evacuate populated areas, the civilian casualty numbers were also climbing. The largest battle currently taking place is the Siege of Tsarix, the Yarrian capital. After the successful advance that initially started on the continent that houses the Yazar capital, the front line in the west came to a standstill as the G.A focused on other areas of the war. Resuming in the spring of 14,938 Ce, naval and ground forces began to put pressure on the Yarrian defense. 89% of Tsarix is occupied by liberation forces, the other percent is still under Yazar Republic control. Depicted above is the first stage of the Yazar Succession war, the Yozom Winter Offensive. It began at hour 22:48 Vancouran time and ended at the start of spring in the northern hemisphere of the Yazar system. current area controlled by both factions of the Yazar succession war. Pictured is the Tsarix axis of advance. Separated in the east and south east by a large river, the G.A is forced to push through the metro and the flanks to the extreme north and south. Yarrian War Crimes In an already brutal conflict, disasters were perpetuated by the Yazar Republic in an attempt to stop a superior Antonian combined armed advance on all fronts. These disasters consisted of manufactured wide-scale humanitarian catastrophes. A common occurrence by retreating Y.P brigades was to pollute the landscape behind them. The targets of these acts against humanity involved the following. 1: Mass poisoning of wells, reservoirs, and natural habitats. 2: Turning infrastructure of large civilized areas into targets of war. 3: Execution of POWs and also the terrorizing of loyalists to the Antonian within the occupied territory of Yazar. 4: Targeting civilian targets in liberated Yarrian areas. 5: The prevention of life-saving aid being distributed to the civilian population in occupied areas. 6: Use of unconventional and inhumane weaponry that leaves most victims alive with permanent effects. Such weapons also affect a larger area of the targeted zone in the form of chemicals. 7: Containiminated supplies to the civilian population in liberated zones. The G.A counter these acts with preemptive strikes behind enemy lines. Special forces brigades were formed just for this purpose with the aid of intel from satellites and drones to pinpoint the most important targets.
- The Golden Era | Adventures Of Phox
The Golden Era was the purest and most successful out of all the Eras in Adventures of Phox The Golden Era The Golden Era (Ge) began after the capitulation of Malderane at the end of the Malderane Era in the year 2109Me. Lasting the longest out of all the other Eras, The Golden Era had 10,000 or more years of civilized growth. Peace reigned unchallenged until the year of 2,483 Ge when The Dark one broke free of his domain and waged war on the Zebratarians. (more of this can be read in the article pertaining to the Golden Empire . There you will find out what allowed The Dark One to become free, how he almost corrupted the Zebratarians and what prevented him from succeeding.) After the awakening of The Dark One was dealt with, the Era of peace resumed. Most notably the Human Home World, Vancoura, became the heart of the largest civilized faction recorded. The Golden Empire of the Zebratarians extended as far as the known universe with Mankind spreading with it. Humanity and charity were shown to those of less prosperous worlds, all races of intellect were raised to the highest of standards. Cities of gold were donned on every planet. An expansive space route using teleportation gates connected all galaxies and worlds to one another. Modern historians would doubt these claims however, the evidence of such feats existing are too many. :More details of the Golden Empire and Zebratarians can be found in the section dedicated to their achievements. : List of events that shaped The Golden Age (From its' start to its' closing) Yenneraz the Great makes the charter of Dignity (Year 2110 Ge) Zebratarians liberate the entire extent of the Galaxy (Year 2155 Ge) The great resting period (Year 2200 - 2400 Ge) The complacency of the Immortals (Year 2457-2600 Ge) Malderane is allowed to leave his domain (Year 2480 Ge) Malderane separates from his own shadow which allows it to become a being of pure malice, hate, and vile existence (Year 2483 Ge) Malderane sews seeds of corruption into the hearts of the Golden Empire (year 2490-2500 Ge) Malderane Exploits the Zebratarian's pride in Immortality and attacks (Year 2500 Ge) Yenneraz the Great Defeats the Dark one and his Followers at the battle of Niatan Nebula marking the end of the second Mazzacarian War (2548Ge) The great expansion (Year 2550-3,000 Ge) Yenneraz the Great begins to age due to becoming mortal from the battle at Niatan Nebula (Year 3,010 Ge) Yennian, son of Yenneraz is announced to be next emperor after Yenneraz's passing (Year 3,020 Ge) Yenneraz the Great passes away. Yennian is crowned Golden Emperor (Year 3,205 Ge) From the year 4,000 - 7,000, there is no record of a major event Malderane emerges in his true form battered from the Niatan Nebula battle and is taken in unrecognizable and not realized to be the Dark One (Year 7,000 Ge) (more info on this in the Golden Empire's article) The Chyme Lords emerge from hiding believing Malderane is dead and that the element of surprise will grant them victory (Year 7,100-7,124 Ge) Malderane single-handedly destroys the entire Chyme host and earns the undying trust of humanity and the Golden Empire. (Year 7,124 Ge) Patriarchy of Vancoura is formed (Year 7,300-10,485 Ge) Malderane, who had become almost like a brother to Yennian the Gold, is crowned Patriarch of Vancoura (Year 7,305 Ge) The Zebratarians grant humanity full reign over the entire Galaxy(Year 7,310 Ge) Nova, firstborn and daughter to Yennian the Gold, is born (7500 Ge) The royal family goes to the retreat house to raise the princess as accustomed by Zebratarians. This period normally last for 400 years (year 7500 Ge) Malderane begins to manipulate his subjects (7501-10,485 Ge) Malderane begins to create false races of sentients that are loyal 0nly to himself (Year 7600-10,485 Ge) Yennian returns to inspect the Patriarchy of Vancoura due to rumors Malderane was forming cults but he is able to hide his work (Year 7,850 Ge) Malderane commits to betraying Yennian. The Golden Empire collapse in a civil war as a handful of legions under Malderane are loyal to him along with vast majority of alien life including the races he formed in the shadows. Both Yennian and Malderane vanish to never be seen again. both sides descend into chaos. The Empress and Princess vanish fleeing to a distant star, Nova becomes the last Zebratarian on record to be alive in the Current Age (10,485 Ge-10,510 Ce)
- Dynom | Adventures Of Phox
Dynom is a scientist and one of the last of his kind called a Gazar Dynom Dynom is one of the last members of a sentient alien race known as Gazars. Gazars are much like machines but house organic matter within their metal-like shells. Dynom was an influential scientist of his race and remains to be a brilliant mind. He has become good friends with Professor Kap and is currently employed by Red Light. Dynom is known for his straight forward and dry humor. Majority of his jokes are actually brought about by his matter of fact statements perceived as satire. Dynom is an avid supporter of humans and has become good friends with Professor Kap. Thd Gazar is currently employed by Red Light.